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Juan_gm
Juan_gm
3D Artist - Environment Artist 3D Visualization Artist
Fukuoka, Japan

With over ten years of experience in 3D modeling, texturing, and animation, I have developed a strong eye for detail and a deep understanding of both the artistic and technical aspects required to create immersive digital worlds. My expertise spans across 3ds Max, Maya, Blender, and Substance Painter, allowing me to craft high-quality assets for games, architectural visualization, and real-time environments.
Throughout my career, I have collaborated with cross-functional teams to bring creative visions to life, working under tight deadlines while maintaining high standards. My background includes game development, environment art, and architectural visualization, enabling me to adapt to different styles and project requirements efficiently.
What excites me most is the opportunity to blend storytelling with realism, whether in game environments or architectural presentations. I am eager to contribute my skills and passion to your projects, ensuring visually stunning and engaging experiences that leave a lasting impact.

Skills

3D Animation3D ModelingCharacter ModelingHard Surface ModelingLightingUV MappingArchitectural VisualizationPBR Texturing

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
AutoCAD
AutoCAD
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity